From online courses to child-friendly laptops and virtual teachers, technology is spreading in America's classrooms, reducing the need for textbooks, note pads, paper and in some cases even the schools themselves.

Just ask 11-year-old Jemella Chambers. She is one of 650 students who receive an Apple Inc laptop each day at a state-funded school in Boston. From the second row of her classroom, she taps out math assignments on animated education software that she likens to a video game.

"It's comfortable," she said of Scholastic Corp's FASTT Math software in which she and other students compete for high scores by completing mathematical equations. "This makes me learn better. It's like playing a game," she said.

Education experts say her school, the Lilla G. Frederick Pilot Middle School in Boston, Massachusetts, offers a glimpse into the future.

It has no textbooks. Students receive laptops at the start of each day, returning them at the end. Teachers and students maintain blogs. Staff and parents chat on instant messaging software. Assignments are submitted through electronic "drop boxes" on the school's Website.

The experiment at Frederick began two years ago at a cost of about US$2 million. Class work is done in Google Inc's free applications like Google Docs, or Apple's iMovie and educational software like FASTT Math.

"Why would we ever buy a book when we can buy a computer? Textbooks are often obsolete before they are even printed," said Debra Socia, principal of the school in Dorchester, a tough district prone to crime.

There is one concession to the past: a library stocked with novels.

"It's a powerful, powerful experience," added Socia. Average attendance climbed to 94 percent from 92 percent; discipline referrals fell 30 percent. And parents are more engaged, she said. "Any family can chat online with teacher and say, 'Hey, we're having this problem.'"
Unlike traditional schools, Frederick's students work at vastly different levels in the same classroom.

The Internet is also a catalyst for change. US enrolment in online classes reached 1 million last year, 22 times the level seen in 2000, according to the North American Council for Online Learning.

That's only the beginning, said Michael Horn, executive director of education at Innosight Institute, a nonprofit think tank in Massachusetts.

"Our projections show that 50 percent of high school courses will be taught online by 2013. It's about one percent right now."
K12 Inc, which provides online educational services in 17 US states, has seen enrolment rise 57 percent from last year to 41,000 full-time students, said its chief executive Ron Packard.

"We're getting the kids who the local school is not working for. And the spectrum goes from extreme special education to extremely gifted kids."

Virginia-based K12 recently opened an office in Dubai. Packard says he expects strong demand for American education from foreigners who want to enter US universities.

Horn expects demand for teachers to fall and virtual schools to boost achievement in a US education system where only two-thirds of teenagers graduate from high school.

"You deliver education at lower cost, but you will actually improve the amount of time that a teacher can spend with each student because they are no longer delivering one-size-fits-all lesson plans," he said.

Application software is a subclass of computer software that employs the capabilities of a computer directly and thoroughly to a task that the user wishes to perform. This should be contrasted with system software which is involved in integrating a computer's various capabilities, but typically does not directly apply them in the performance of tasks that benefit the user. In this context the term application refers to both the application software and its implementation.

There are many subtypes of application software:
• Enterprise software addresses the needs of organization processes and data flow, often in a large distributed ecosystem. (Examples include Financial, Customer Relationship Management, and Supply Chain Management). Note that Departmental Software is a sub-type of Enterprise Software with a focus on smaller organizations or groups within a large organization. (Examples include Travel Expense Management, and IT Helpdesk)
• Enterprise infrastructure software provides common capabilities needed to create Enterprise Software systems. (Examples include Databases, Email servers, and Network and Security Management)
• Information worker software addresses the needs of individuals to create and manage information, often for individual projects within a department, in contrast to enterprise management. Examples include time management, resource management, documentation tools, analytical, and collaborative. Word processors, spreadsheets, email and blog clients, personal information system, and individual media editors may aid in multiple information worker tasks.
• Content access software is software used primarily to access content without editing, but may include software that allows for content editing. Such software addresses the needs of individuals and groups to consume digital entertainment and published digital content. (Examples include Media Players, Web Browsers, Help browsers, and Games)
• Educational software is related to Media and Entertainment Software, but has distinct requirements for delivering evaluations (tests) and tracking progress through material. It is also related to collaboration software in that many Educational Software systems include collaborative capabilities.
• Simulation software are computer software for simulation of physical or abstract systems for either research, training or entertainment purposes.
• Media development software addresses the needs of individuals who generate print and electronic media for others to consume, most often in a commercial or educational setting. This includes Graphic Art software, Desktop Publishing software, Multimedia Development software, HTML editors, Digital Animation editors, Digital Audio and Video composition, and many others.
• Product engineering software is used in developing hardware and software products. This includes computer aided design (CAD), computer aided engineering (CAE), computer language editing and compiling tools, Integrated Development Environments, and Application Programmer Interfaces.
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The image that the word "technology" conjures up changes with every new generation. A century ago, it might have brought forth images of spinning gears, factory smoke stacks, or electricity flowing through wires. A few decades ago, it probably produced images of televisions, tape players, and transition radios.

Today however, thoughts about computers, computer software, and the World Wide Web undoubtedly spring forth whenever technology is mentioned.

Educational technology, too, has evolved with the availability and growth of technology. A hundred years ago, mechanical gear-driven machines were used to print school books quickly. A few decades ago, VHS videos and tape recordings were used to assist teachers and help students learn various subjects.

Today, educational technology is making full use of the Internet and powerful computers running powerful software to teach students faster and better than ever before.

Educational Technology: More Than Fancy Computer Programs

Although advancing computer technology has helped advance educational technology, it would not be where it is today without the centuries of tireless work from the world's educators and teachers along with psychological studies that have been done in order to learn more about the human brain and how it learns new things.

Thanks in part to advanced computer models and imaging technology that are able to provide heat maps of brain activity, education specialists have been able to come to a better understanding about how we learn and retain, bringing about a new understanding.

With this vital new knowledge, computer programmers have been able to write powerful new software programs that are specifically designed to assist teachers and teach students in a manner that is conducive to the human brain's method of learning.

Educational software today is capable of assessing student's automatically, gauging their progress, sending reports to teachers, making recommendations, and so much more. And thanks to the work of centuries of observations from teachers and child psychologists, students today are able to take advantage of modern educational technology to advance farther and faster than any previous generation.

Teachers who take advantage of modern educational technology tend to have students that excel and have a higher rate of advancing to higher levels of learning, high school graduation, and college attendance. Furthermore, students that once would have been dismissed as unteachable by experts in the past are now advancing and learning in ways that most people could have never dreamed possible just 30 or 40 years ago.

Thanks to educational technology, every student can do more with their education, and more students can receive more advanced education then their parents received.

Are you looking for a place to help you kick start your shareware business or strengthen it? A place to discuss your problems with other independent software developers and exchange ideas with them? Professional software associations are here to do that and much more!

Depending on the type of business you run, you may join several of the following associations:

  • Association of Independent Software Industry Professionals (AISIP).
    AISIP provides information and support to professionals in the independent software industry. Open to anybody that works in this industry, the association website hosts various forums on technical issues, book discussions and reviews, general topics (events, marketing, customer support, etc.) and community (non-business) where members can share news, ideas, opinions, ask or give advice.
    Membership fees: 24 $/ year
    www.aisip.com

  • Association of Shareware Professionals (ASP).
    Created in 1987, the ASP now has fourteen hundred members world wide, its purpose being to promote shareware, improve members' businesses and make it easier for computer users to find software at good prices. For independent software developers, one of the biggest advantages in joining this association is having access to a huge archive of resources and shareware know-how. Help regarding difficulties with business, technical or marketing problems is at hand around the clock, through private discussion groups. Also, there are experts that offer knowledge on business strategies and techniques, through monthly newsletters.
    Membership fees: standard 100 $/ year, supporting member 250 $/ year
    www.asp-shareware.org

  • Educational Software Cooperative (ESC)
    ESC (Educational Software Cooperative) is a non-profit corporation bringing together developers, publishers, distributors and users of educational software.
    The ESC web site features a download section, one-stop shopping for educational and edutainment software, The Service Guide - a directory of ESC members with businesses providing services other than software -, the ESC newsgroup, where members may communicate with each other and the public, a members-only web page with news, downloads, special offers, and information of interest to ESC members.
    ESC membership gives acces to the Cooperative newsletter and allows participation in ESC's Net Ring, a vehicle that can drive new, targeted traffic to your site.
    Various membership fees, starting from $ 35 for basic annual membership to $ 1000 for Lifetime members.
    www.edu-soft.org

  • Independent Software Developers Forum (ISDEF).
    Its most important function is to support and improve software development and marketing, facilitating the creation and promotion of new products by organizing seminars, conferences and forums to exchange ideas and share experience in the field. ISDEF also organizes events tackling the problem of computer piracy. The Association's self-declared purpose is to protect the interests of software developers and other participants in the software industry.
    Membership fees: 100 $/ year
    www.isdef.com/en/

  • Organization of Independent Software Vendors (OISV).
    It's a co-operative of developers, marketers, distributors and retailers that want to create better and more affordable software for users. Their mission statement is to create marketing, development and support paths for all OISV members to use as professional guidelines for success; to provide Web forums and Articles in which all members can contribute their thoughts and ideas equally; to help all members distribute and market their software using best practices and the experience of others; to help users by creating software that solves problems and is affordable. The OISV website features news, articles and forums organized in very relevant categories: Marketing, Distribution, Development , Web Design, SEO, E-Commerce, Customer Service.
    Membership: free www.oisv.com

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